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Precocious Madison to Release Second Video Game Tomorrow

October 24, 2014 Leave a comment
By Grady Kitchens

By Grady Kitchens

LANKVILLE ACTION NEWS: YES!

Video game wunderkind Danny Madison has wasted no time in following up his smash hit puzzle platform “The Video Cube”. It was announced today that the precocious 12-year old will release his second video game tomorrow sources are now confirming.

Danny Madison, age 12.

Danny Madison, age 12.

“Fire Quasars” will go on sale at select retail outlets at noon. Long lines are expected.

“Fire Quasars represents the latest in experimental laser saucer technology,” stated Madison. “Unlike some earlier laser saucer efforts, Fire Quasars provides up to 846 different gameplay challenges, the electronically digitized voices of several famous actors and razor sharp digital graphics. I’m very proud of this one and we think it will be a big hit.”

Madison paused to program a series of calculators which were directly wired into a pizza. No explanation was offered.

Detail from "Fire Quasars"

Detail from “Fire Quasars”

“It’s another brilliant game from Madison,” noted video game critic and Electronics Cranny contributor Fritz Tennis. “The gameplay is set against a brilliant astronomical landscape. The spaceships, secret quasar targets and helicopters exhibit extraordinary realism. It is the most sophisticated game I’ve seen all year.”

Fire Quasars will be sold in versions for the Bubonos 2000 system and for “individual computer systems”. Retail prices are $59.99 and $69.99 respectively.

Creator of “Video Cube” is Local 12-Year Old

October 23, 2014 Leave a comment
By Grady Kitchens

By Grady Kitchens

LANKVILLE ACTION NEWS: YES!

The creator of the enormously-popular new “Video Cube” is none other than 12-year old local resident Danny Madison.

Danny Madison, age 12.

Danny Madison, age 12.

Madison, who attends Lowinger Brothers Utility Sheds Middle School, took the first step towards translating classic puzzles into computer games last year.

“I realized that by allowing players to move the puzzle pieces around on their computer screens, you instantly eliminated the tiresome, wearisome, centuries-old problem of losing said pieces,” noted the amiable whiz kid. “There is nothing worse in the entire world than losing a puzzle piece and being left with what is simply an abominable box of disappointment,” Madison added.

After working closely with programmers over the summer, Madison introduced the Video Cube to Lankville in September. Sales have been astounding.

Detail of Madison's "Video Cube".

Detail of Madison’s “Video Cube”.

“[Madison’s] idea was revolutionary,” said programmer Lurv Sprayberry, who was part of the team that worked with the boy wonder. “He was able to take the features of a video game to create animation and the illusion of three-dimensionality and invent puzzles which could not exist in the real world.”

Critics have lauded the Video Cube’s ability to appeal to all different skill levels.

“Many who take a stab at the Video Cube will be able to master some element of it,” said Madison, who paused to utilize several calculators to activate a nearby oscillating fan. “The question is– will you be able to do it if the Video Cube is invisible?”  Madison paused briefly for effect.  “Imagine how hard it would be to locate an invisible puzzle in the real world, let alone in the video game world where we can suddenly shroud you in complete and total darkness.”  Madison paused again, again for effect.  “It will present a unique challenge to those convinced of their puzzle powers.”

The Video Cube retails for $499.99 and can be plugged into any standard Lankville-issue television set. It is available at most electronics retailers.